Description
The VRHandJoint.ThumbMetacarpal
field is a member of the VRHandJoint
enumeration within the Sandbox.VR
namespace. This enumeration represents various joints in a virtual reality hand model, allowing developers to reference specific joints when working with VR hand tracking and interactions.
The ThumbMetacarpal
specifically refers to the metacarpal joint of the thumb, which is the joint connecting the thumb to the palm. This joint is crucial for simulating realistic thumb movements in VR applications.
Usage
Use the VRHandJoint.ThumbMetacarpal
field when you need to identify or manipulate the metacarpal joint of the thumb in a VR hand model. This can be particularly useful in scenarios where precise hand tracking is required, such as in VR games or simulations that involve detailed hand interactions.
For example, you might use this field to retrieve the position or rotation of the thumb's metacarpal joint, or to apply specific transformations to it.
Example
// Example of using VRHandJoint.ThumbMetacarpal
// Assume vrHand is an instance of a VR hand tracking component
Vector3 thumbMetacarpalPosition = vrHand.GetJointPosition(VRHandJoint.ThumbMetacarpal);
Quaternion thumbMetacarpalRotation = vrHand.GetJointRotation(VRHandJoint.ThumbMetacarpal);
// Use the position and rotation for further processing
// For example, applying transformations or animations