The Indexed
property of the VertexBuffer
class indicates whether the vertex buffer contains any indices. This property is set when the Init
method is called with a boolean parameter that specifies whether to use an index buffer.
The Indexed
property of the VertexBuffer
class indicates whether the vertex buffer contains any indices. This property is set when the Init
method is called with a boolean parameter that specifies whether to use an index buffer.
To determine if a VertexBuffer
instance is using an index buffer, check the Indexed
property. This can be useful when rendering or processing the vertex data, as it affects how the vertices are accessed and manipulated.
// Example of using the Indexed property VertexBuffer vertexBuffer = new VertexBuffer(); vertexBuffer.Init(true); // Initialize with index buffer if (vertexBuffer.Indexed) { // Perform operations knowing the vertex buffer is indexed Console.WriteLine("The vertex buffer is indexed."); } else { // Handle non-indexed vertex buffer Console.WriteLine("The vertex buffer is not indexed."); }