Description
The FindAll
method in the VolumeSystem
class is used to retrieve all volume components of a specified type that are located at a given position in the scene. This method is part of the Sandbox.Volumes
namespace and is designed to work with the volume system to efficiently find and manage volume components.
Usage
To use the FindAll
method, you need to have an instance of the VolumeSystem
class. You can then call this method by passing a Vector3
position as a parameter. The method will return an IEnumerable<T>
containing all the volume components of the specified type at the given position.
Example
// Example usage of the FindAll method
// Assume 'volumeSystem' is an instance of VolumeSystem
Vector3 position = new Vector3(10, 20, 30);
// Find all volumes of a specific type at the given position
IEnumerable<MyVolumeType> volumes = volumeSystem.FindAll<MyVolumeType>(position);
foreach (var volume in volumes)
{
// Process each volume
// Example: volume.DoSomething();
}