The DrawDistance
property of the VolumetricFogParameters
class specifies the maximum distance at which the volumetric fog is rendered. This property is a float
value representing the distance in world units.
The DrawDistance
property of the VolumetricFogParameters
class specifies the maximum distance at which the volumetric fog is rendered. This property is a float
value representing the distance in world units.
To adjust the draw distance of the volumetric fog, set the DrawDistance
property to the desired value. This can be useful for optimizing performance by limiting the rendering of fog to a certain distance, or for achieving specific visual effects.
// Example of setting the draw distance for volumetric fog VolumetricFogParameters fogParameters = new VolumetricFogParameters(); fogParameters.DrawDistance = 1000.0f; // Set the draw distance to 1000 units // Use the fog parameters in your scene Scene.Current.AddComponent(fogParameters);