Description
The DrawDistance
property specifies the maximum distance at which the volumetric fog is rendered. This property is a float
value representing the distance in world units. Adjusting this value can affect the performance and visual quality of the fog in your scene.
Usage
To use the DrawDistance
property, you need to have an instance of the VolumetricFogParameters
class. You can then get or set the draw distance as needed:
Example
// Create an instance of VolumetricFogParameters
VolumetricFogParameters fogParams = new VolumetricFogParameters();
// Set the draw distance to 1000 units
fogParams.DrawDistance = 1000.0f;
// Retrieve the current draw distance
float currentDrawDistance = fogParams.DrawDistance;