float FadeInStart { get; set; }

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Description

The FadeInStart property of the VolumetricFogParameters class specifies the starting distance from the camera where the fog effect begins to fade in. This property is used to control the gradual appearance of fog in a scene, allowing for a more natural and visually appealing transition.

Usage

To use the FadeInStart property, you need to have an instance of the VolumetricFogParameters class. You can then set this property to a float value representing the distance from the camera where the fog should start to appear.

For example, if you want the fog to start fading in at a distance of 50 units from the camera, you would set FadeInStart to 50.0f.

Example

// Create an instance of VolumetricFogParameters
VolumetricFogParameters fogParams = new VolumetricFogParameters();

// Set the FadeInStart property to 50 units
fogParams.FadeInStart = 50.0f;

// Use fogParams in your scene setup or rendering logic