The Degrees
property of the Vector2
struct returns the angle of the vector in degrees. This angle is always between 0 and 360 degrees, providing a complete representation of the vector's direction in a 2D plane.
The Degrees
property of the Vector2
struct returns the angle of the vector in degrees. This angle is always between 0 and 360 degrees, providing a complete representation of the vector's direction in a 2D plane.
Use the Degrees
property when you need to determine the direction of a Vector2
instance in terms of degrees. This can be particularly useful in scenarios involving rotations, directional calculations, or when interfacing with systems that require angle inputs in degrees.
Vector2 vector = new Vector2(1, 0); float angleInDegrees = vector.Degrees; // angleInDegrees will be 0, as the vector points directly to the right.