static float DistanceBetweenSquared( Vector2 a, Vector2 b )

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Description

The DistanceBetweenSquared method calculates the squared distance between two Vector2 points. This method is useful when you need to compare distances without the computational cost of a square root operation, which is required for calculating the actual distance.

Usage

Use this method when you need to compare distances between two points in 2D space and the exact distance is not necessary. This can be particularly useful in performance-critical code where avoiding the square root operation can save processing time.

Example

// Example usage of Vector2.DistanceBetweenSquared
Vector2 pointA = new Vector2(1.0f, 2.0f);
Vector2 pointB = new Vector2(4.0f, 6.0f);

float squaredDistance = Vector2.DistanceBetweenSquared(pointA, pointB);
// squaredDistance will hold the value 25.0f, which is the squared distance between pointA and pointB.