Description
The Vector2.Dot
method calculates the dot product of two 2D vectors. The dot product is a scalar value that is the result of the sum of the products of the corresponding components of the two vectors. It is a measure of how much one vector extends in the direction of another vector.
Usage
Use this method when you need to determine the angle between two vectors or when you want to project one vector onto another. The dot product is particularly useful in graphics programming for lighting calculations and determining the orientation of objects.
Example
Vector2 vectorA = new Vector2(1.0f, 2.0f);
Vector2 vectorB = new Vector2(3.0f, 4.0f);
float dotProduct = Vector2.Dot(vectorA, vectorB);
// dotProduct will be 11.0f, calculated as (1*3 + 2*4)