Vector2 Down { get; set; }

book_4_sparkGenerated
code_blocksInput

Description

The Vector2.Down property provides a static 2D vector with the Y component set to -1, representing the downward direction in a 2D coordinate system. This is useful for operations that require a consistent reference to the downward direction, such as physics calculations or directional movement in a 2D game environment.

Usage

Use Vector2.Down when you need a vector that points downwards in 2D space. This property is static, so it can be accessed directly from the Vector2 class without needing to instantiate an object.

Example

// Example of using Vector2.Down
Vector2 direction = Vector2.Down;

// Use the direction vector in a movement calculation
Vector2 position = new Vector2(0, 0);
float speed = 5.0f;
position += direction * speed * Time.Delta;

// position now moves downwards by speed units per second