Description
The IsNearlyZero
method of the Vector2Int
struct checks if both components of the vector are close to zero within a specified tolerance. This can be useful for determining if a vector is effectively zero, allowing for minor variations due to calculations or rounding errors.
Usage
To use the IsNearlyZero
method, call it on an instance of Vector2Int
and pass an integer value as the tolerance. The method will return true
if both the x and y components of the vector are within the specified tolerance of zero, otherwise it will return false
.
Example
Vector2Int vector = new Vector2Int(1, 2);
int tolerance = 1;
bool isNearlyZero = vector.IsNearlyZero(tolerance);
// isNearlyZero will be false because neither component is within the tolerance of zero.