bool IsNearlyZero( int tolerance )

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Description

The IsNearlyZero method of the Vector2Int struct checks if both components of the vector are close to zero within a specified tolerance. This can be useful for determining if a vector is effectively zero, allowing for minor variations due to calculations or rounding errors.

Usage

To use the IsNearlyZero method, call it on an instance of Vector2Int and pass an integer value as the tolerance. The method will return true if both the x and y components of the vector are within the specified tolerance of zero, otherwise it will return false.

Example

Vector2Int vector = new Vector2Int(1, 2);
int tolerance = 1;
bool isNearlyZero = vector.IsNearlyZero(tolerance);
// isNearlyZero will be false because neither component is within the tolerance of zero.