Description
The Clamp
method in the Vector3
struct is used to constrain each component of the vector to lie within the specified minimum and maximum bounds. This method ensures that the resulting vector's components do not exceed the specified limits, effectively clamping the vector within a defined range.
Usage
To use the Clamp
method, you need to provide two Vector3
parameters: otherMin
and otherMax
. These parameters define the minimum and maximum bounds for the clamping operation. The method will return a new Vector3
where each component is clamped between the corresponding components of otherMin
and otherMax
.
Example
Vector3 vector = new Vector3(5, 10, 15);
Vector3 minBounds = new Vector3(0, 0, 0);
Vector3 maxBounds = new Vector3(10, 10, 10);
Vector3 clampedVector = vector.Clamp(minBounds, maxBounds);
// clampedVector will be (5, 10, 10)