The Clamp
method in the Vector3
struct is used to constrain each component of the vector to be within the specified minimum and maximum values. This method ensures that the resulting vector's components do not exceed the specified bounds.
The Clamp
method in the Vector3
struct is used to constrain each component of the vector to be within the specified minimum and maximum values. This method ensures that the resulting vector's components do not exceed the specified bounds.
To use the Clamp
method, call it on an instance of Vector3
and provide two Vector3
parameters: otherMin
and otherMax
. These parameters represent the minimum and maximum bounds for the vector components, respectively.
Vector3 vector = new Vector3(5, 10, 15); Vector3 minBounds = new Vector3(0, 0, 0); Vector3 maxBounds = new Vector3(10, 10, 10); Vector3 clampedVector = vector.Clamp(minBounds, maxBounds); // clampedVector will be (5, 10, 10)