float Distance( Vector3& target )

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Description

The Distance method calculates the distance between the current Vector3 instance and a target Vector3 instance. This method is useful for determining how far apart two points in 3D space are.

Usage

To use the Distance method, you need to have two Vector3 instances. Call the method on one instance and pass the other instance as a reference parameter. The method will return a float representing the distance between the two vectors.

Example

Vector3 pointA = new Vector3(1.0f, 2.0f, 3.0f);
Vector3 pointB = new Vector3(4.0f, 5.0f, 6.0f);
float distance = pointA.Distance(ref pointB);
// distance now holds the value of the distance between pointA and pointB.