static float DistanceBetween( Vector3& a, Vector3& b )

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Description

The DistanceBetween method calculates the Euclidean distance between two 3D points represented by Vector3 structures. This method is static and can be called without instantiating a Vector3 object.

Usage

To use the DistanceBetween method, pass two Vector3 references as parameters. The method will return a float representing the distance between the two points.

Example

Vector3 pointA = new Vector3(1.0f, 2.0f, 3.0f);
Vector3 pointB = new Vector3(4.0f, 5.0f, 6.0f);
float distance = Vector3.DistanceBetween(ref pointA, ref pointB);
// distance now holds the value of the distance between pointA and pointB.