Description
The Item
property of the Vector3
struct allows you to access or modify the individual components of the vector using an index. This property is useful for iterating over the components of a vector or when you need to dynamically access a specific component by index.
Usage
Use the Item
property to access the x
, y
, or z
components of a Vector3
instance by index. The index values are as follows:
0
for the x
component1
for the y
component2
for the z
component
Attempting to access an index outside of this range will result in an IndexOutOfRangeException
.
Example
Vector3 vector = new Vector3(1.0f, 2.0f, 3.0f);
// Accessing components using the Item property
float xComponent = vector[0]; // 1.0f
float yComponent = vector[1]; // 2.0f
float zComponent = vector[2]; // 3.0f
// Modifying components using the Item property
vector[0] = 4.0f; // x is now 4.0f
vector[1] = 5.0f; // y is now 5.0f
vector[2] = 6.0f; // z is now 6.0f