Description
The Vector3.Left
field is a static, public field of type Vector3
. It represents a vector pointing in the left-hand direction in 3D space. This vector has its Y component set to 1, while the X and Z components are set to 0. This is useful for operations that require a standard left direction vector, such as in transformations or directional calculations.
Usage
You can use Vector3.Left
whenever you need a predefined vector pointing to the left. This is particularly useful in scenarios involving movement or orientation in 3D space, where a consistent left direction is required.
Example
// Example of using Vector3.Left
Vector3 leftDirection = Vector3.Left;
// Use leftDirection in a movement function
Vector3 newPosition = currentPosition + leftDirection * speed * deltaTime;