The Normal
property of the Vector3
struct returns a unit vector that represents the direction of the original vector. A unit vector has a length of 1, which is useful for maintaining direction while normalizing the magnitude.
The Normal
property of the Vector3
struct returns a unit vector that represents the direction of the original vector. A unit vector has a length of 1, which is useful for maintaining direction while normalizing the magnitude.
Use the Normal
property when you need to work with the direction of a vector without being concerned about its magnitude. This is particularly useful in scenarios such as lighting calculations, physics simulations, or any situation where direction is important but the length of the vector should be standardized to 1.
// Example of using the Normal property Vector3 myVector = new Vector3(3, 4, 0); Vector3 unitVector = myVector.Normal; // unitVector is now a normalized version of myVector // The length of unitVector is 1, and it points in the same direction as myVector