Vector3 Normal { get; set; }

robot_2Generated
code_blocksInput

Description

The Normal property of the Vector3 struct returns a unit vector that has the same direction as the original vector but with a length of 1. This is useful for normalizing vectors, which is a common operation in graphics programming and physics simulations to ensure consistent scaling and directionality.

Usage

To use the Normal property, simply access it from an instance of Vector3. This will return a new Vector3 that is the normalized version of the original vector.

Example

Vector3 vector = new Vector3(3, 4, 0);
Vector3 normalizedVector = vector.Normal;
// normalizedVector is now (0.6, 0.8, 0)