Description
The SubtractDirection
method in the Vector3
struct is used to subtract a scaled direction vector from the current vector. This method modifies the current vector by subtracting the specified direction vector, scaled by the given strength, from it.
Usage
To use the SubtractDirection
method, you need to provide a reference to a Vector3
direction and a float
strength. The method will return a new Vector3
that is the result of subtracting the scaled direction from the current vector.
Example
Vector3 currentVector = new Vector3(10, 5, 3);
Vector3 direction = new Vector3(1, 0, 0);
float strength = 2.0f;
Vector3 result = currentVector.SubtractDirection(ref direction, strength);
// result is now (8, 5, 3)