Vector3 WithFriction( float frictionAmount, float stopSpeed )

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Description

The WithFriction method applies a friction effect to the current Vector3 instance. It reduces the vector's magnitude based on the specified friction amount and stop speed, simulating the effect of friction on a moving object.

Usage

To use the WithFriction method, call it on an instance of Vector3 and provide the friction amount and stop speed as parameters. The method returns a new Vector3 with the adjusted values.

Example

Vector3 velocity = new Vector3(10, 0, 0);
float frictionAmount = 0.1f;
float stopSpeed = 0.5f;

Vector3 newVelocity = velocity.WithFriction(frictionAmount, stopSpeed);
// newVelocity now represents the velocity after applying friction.