float y { get; set; }

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Description

The y property of the Vector3 struct represents the Y component of a 3D vector. It is a floating-point value that can be accessed and modified to change the Y coordinate of the vector.

Usage

Use the y property to get or set the Y component of a Vector3 instance. This property is useful when you need to manipulate or retrieve the Y coordinate of a vector in 3D space.

Example

// Example of using the y property
Vector3 position = new Vector3(1.0f, 2.0f, 3.0f);

// Access the Y component
float yValue = position.y;

// Modify the Y component
position.y = 5.0f;

// Output the modified vector
Vector3 modifiedPosition = position; // Now (1.0f, 5.0f, 3.0f)