The z
property of the Vector3
struct represents the Z component of a 3D vector. This component is a float
value and is used to define the position or direction along the Z-axis in 3D space.
The z
property of the Vector3
struct represents the Z component of a 3D vector. This component is a float
value and is used to define the position or direction along the Z-axis in 3D space.
Use the z
property to get or set the Z component of a Vector3
instance. This is useful when you need to manipulate or access the Z-axis value of a vector in 3D space.
// Example of using the z property Vector3 position = new Vector3(1.0f, 2.0f, 3.0f); // Access the Z component float zValue = position.z; // Modify the Z component position.z = 5.0f; // Output the modified vector // position is now (1.0, 2.0, 5.0)