The GetAngle
method calculates the angle in degrees between two integer vectors, v1
and v2
. This method is useful for determining the directional difference between two vectors in a 3D space.
The GetAngle
method calculates the angle in degrees between two integer vectors, v1
and v2
. This method is useful for determining the directional difference between two vectors in a 3D space.
To use the GetAngle
method, pass two Vector3Int
references as parameters. The method will return a float
representing the angle in degrees between the two vectors.
Vector3Int vector1 = new Vector3Int(1, 0, 0); Vector3Int vector2 = new Vector3Int(0, 1, 0); float angle = Vector3Int.GetAngle(ref vector1, ref vector2); // angle should be 90.0f, as the vectors are perpendicular.