static float GetAngle( Vector3Int& v1, Vector3Int& v2 )

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Description

The GetAngle method calculates the angle in degrees between two integer vectors, v1 and v2. This method is useful for determining the directional difference between two vectors in a 3D space.

Usage

To use the GetAngle method, pass two Vector3Int references as parameters. The method will return a float representing the angle in degrees between the two vectors.

Example

Vector3Int vector1 = new Vector3Int(1, 0, 0);
Vector3Int vector2 = new Vector3Int(0, 1, 0);

float angle = Vector3Int.GetAngle(ref vector1, ref vector2);
// angle should be 90.0f, as the vectors are perpendicular.