bool IsNearlyZero( int tolerance )

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Description

The IsNearlyZero method of the Vector3Int struct checks if the vector is nearly zero, within a specified tolerance. This method is useful for determining if a vector is effectively zero, which can be important in scenarios where exact zero is not required but a close approximation is sufficient.

Usage

To use the IsNearlyZero method, call it on an instance of Vector3Int and pass an integer value as the tolerance. The method will return true if the vector's components are all within the specified tolerance of zero, otherwise it will return false.

Example

Vector3Int vector = new Vector3Int(1, 2, 3);
int tolerance = 5;
bool isNearlyZero = vector.IsNearlyZero(tolerance);
// isNearlyZero will be false because the vector components are not within the tolerance of zero.