Description
The IsNearlyZero
method of the Vector3Int
struct checks if the vector is nearly zero, within a specified tolerance. This method is useful for determining if a vector is effectively zero, which can be important in scenarios where exact zero is not required but a close approximation is sufficient.
Usage
To use the IsNearlyZero
method, call it on an instance of Vector3Int
and pass an integer value as the tolerance. The method will return true
if the vector's components are all within the specified tolerance of zero, otherwise it will return false
.
Example
Vector3Int vector = new Vector3Int(1, 2, 3);
int tolerance = 5;
bool isNearlyZero = vector.IsNearlyZero(tolerance);
// isNearlyZero will be false because the vector components are not within the tolerance of zero.