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Description

The Vector3Int.One field is a static, read-only field of the Vector3Int struct. It represents an integer vector where all three components (x, y, and z) are set to 1. This is useful for operations where a unit vector with integer components is needed.

Usage

You can use Vector3Int.One whenever you need a vector with all components set to 1. This is particularly useful in scenarios where you need to scale or offset other vectors by a uniform amount in all directions.

Example

// Example of using Vector3Int.One
Vector3Int myVector = Vector3Int.One;

// myVector now has the values (1, 1, 1)

// You can use it in operations like addition
Vector3Int anotherVector = new Vector3Int(2, 3, 4);
Vector3Int result = anotherVector + Vector3Int.One;
// result is now (3, 4, 5)