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Description

The Vector3Int.OneX field is a static, public field of type Vector3Int. It represents an integer vector where the X component is set to 1, while the Y and Z components are set to 0. This field is useful for operations that require a unit vector along the X-axis.

Usage

You can use Vector3Int.OneX whenever you need a vector that points in the positive X direction with a magnitude of 1. This is particularly useful in scenarios involving directional calculations or when you need a basis vector for transformations.

Example

// Example of using Vector3Int.OneX
Vector3Int direction = Vector3Int.OneX;

// This can be used to move an object along the X-axis
GameObject myObject = new GameObject();
myObject.Position += direction;