Description
The Vector3Int.OneX
field is a static, public field of type Vector3Int
. It represents an integer vector where the X component is set to 1, while the Y and Z components are set to 0. This field is useful for operations that require a unit vector along the X-axis.
Usage
You can use Vector3Int.OneX
whenever you need a vector that points in the positive X direction with a magnitude of 1. This is particularly useful in scenarios involving directional calculations or when you need a basis vector for transformations.
Example
// Example of using Vector3Int.OneX
Vector3Int direction = Vector3Int.OneX;
// This can be used to move an object along the X-axis
GameObject myObject = new GameObject();
myObject.Position += direction;