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Description

The Vector3Int.Right field is a static, public field of type Vector3Int. It represents a direction vector pointing to the right, with the Y component set to 1 and the other components set to 0. This field is useful for operations that require a standard rightward direction in a 3D integer vector space.

Usage

You can use Vector3Int.Right whenever you need a predefined vector pointing to the right direction in a 3D space. This is particularly useful in scenarios involving directional calculations, such as moving an object to the right in a grid-based system.

Example

// Example of using Vector3Int.Right
Vector3Int position = new Vector3Int(0, 0, 0);
Vector3Int newPosition = position + Vector3Int.Right;
// newPosition is now (0, 1, 0), moved one unit to the right