Description
The Vector3Int.Right
field is a static, read-only field of the Vector3Int
struct. It represents a direction vector pointing to the right, with the Y component set to 1 and the other components set to 0. This is useful for operations that require a standard right direction in a 3D integer space.
Usage
You can use Vector3Int.Right
whenever you need a predefined direction vector pointing to the right in a 3D grid or coordinate system. This is particularly useful in scenarios involving grid-based movement or directional calculations.
Example
// Example of using Vector3Int.Right
Vector3Int direction = Vector3Int.Right;
// This will output: (0, 1, 0)
Vector3Int result = direction;
// Use in a function that requires a direction
void MoveRight(Vector3Int position)
{
position += Vector3Int.Right;
}