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Description

The Vector3Int.Right field is a static, read-only field of the Vector3Int struct. It represents a direction vector pointing to the right, with the Y component set to 1 and the other components set to 0. This is useful for operations that require a standard right direction in a 3D integer space.

Usage

You can use Vector3Int.Right whenever you need a predefined direction vector pointing to the right in a 3D grid or coordinate system. This is particularly useful in scenarios involving grid-based movement or directional calculations.

Example

// Example of using Vector3Int.Right
Vector3Int direction = Vector3Int.Right;

// This will output: (0, 1, 0)
Vector3Int result = direction;

// Use in a function that requires a direction
void MoveRight(Vector3Int position)
{
    position += Vector3Int.Right;
}