Description
The Vector3Int.Up
field is a static, read-only field that represents an integer vector pointing in the up direction. This vector has its Z component set to 1, while the X and Y components are set to 0. It is commonly used in 3D space to denote the upward direction, which is useful in various calculations such as transformations, physics simulations, and rendering.
Usage
You can use Vector3Int.Up
whenever you need a standard up direction vector in integer form. This is particularly useful in grid-based systems or when working with integer-based calculations where floating-point precision is not required.
Example
// Example of using Vector3Int.Up
Vector3Int position = new Vector3Int(0, 0, 0);
Vector3Int newPosition = position + Vector3Int.Up;
// newPosition will be (0, 0, 1)