Description
The Vector3Int.Zero
field represents a static, read-only instance of the Vector3Int
structure where all components (x, y, and z) are set to zero. This field is useful for representing a zero vector in integer space, which can be used in various mathematical operations or as a default value.
Usage
Use Vector3Int.Zero
when you need a vector with all components set to zero. This is particularly useful for initializing variables, resetting values, or performing operations where a zero vector is required.
Example
// Example of using Vector3Int.Zero
Vector3Int position = Vector3Int.Zero;
// Check if a vector is zero
if (position == Vector3Int.Zero)
{
// Do something if the position is zero
}