The x
field represents the X component of a Vector3Int
structure. It is an integer value that specifies the position or magnitude along the X-axis in a 3D integer vector space.
The x
field represents the X component of a Vector3Int
structure. It is an integer value that specifies the position or magnitude along the X-axis in a 3D integer vector space.
Use the x
field to access or modify the X component of a Vector3Int
instance. This field is public and non-static, meaning it is accessed through an instance of Vector3Int
.
// Example of using the x field in Vector3Int Vector3Int vector = new Vector3Int(); vector.x = 10; // Accessing the x component int xValue = vector.x; // Output the x component // Note: Use a logging system or UI element to display the value // Debug.Log(xValue); // Example for Unity-like environment // In s&box, use appropriate methods to display or log the value.