int x

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Description

The x field represents the X component of a Vector3Int structure. It is an integer value that specifies the position or magnitude along the X-axis in a 3D integer vector space.

Usage

Use the x field to access or modify the X component of a Vector3Int instance. This field is public and non-static, meaning it is accessed through an instance of Vector3Int.

Example

// Example of using the x field in Vector3Int
Vector3Int vector = new Vector3Int();
vector.x = 10;

// Accessing the x component
int xValue = vector.x;

// Output the x component
// Note: Use a logging system or UI element to display the value
// Debug.Log(xValue); // Example for Unity-like environment
// In s&box, use appropriate methods to display or log the value.