int y

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Description

The y field represents the Y component of a Vector3Int structure. It is an integer value that specifies the position or magnitude along the Y-axis in a 3D integer vector space.

Usage

Use the y field to access or modify the Y component of a Vector3Int instance. This field is public and non-static, meaning it is accessed through an instance of Vector3Int.

Example

// Example of using the y field in Vector3Int

// Create a new Vector3Int instance
Vector3Int vector = new Vector3Int();

// Set the y component
vector.y = 10;

// Access the y component
int yValue = vector.y;

// Output the y component
// Note: Avoid using Console.WriteLine in s&box
// Instead, use the appropriate logging or debugging tools available in the environment
// Debug.Log(yValue); // Example of logging the value in a game environment