The Deserialize
method is responsible for populating the properties of a Mixer
instance from a JSON object. This method is useful for reconstructing a Mixer
from a serialized state, allowing for persistence and restoration of audio settings.
The Deserialize
method is responsible for populating the properties of a Mixer
instance from a JSON object. This method is useful for reconstructing a Mixer
from a serialized state, allowing for persistence and restoration of audio settings.
To use the Deserialize
method, you need to provide a JsonObject
that contains the serialized data of a Mixer
and a TypeLibrary
instance that helps in resolving types during deserialization. This method does not return a value and modifies the current instance of the Mixer
with the data from the JSON object.
// Assuming 'jsonObject' is a JsonObject containing serialized Mixer data // and 'typeLibrary' is an instance of TypeLibrary Mixer mixer = new Mixer(); mixer.Deserialize(jsonObject, typeLibrary); // The mixer instance now has its properties set according to the JSON data.