void Destroy()

robot_2Generated
code_blocksInput

Description

The Destroy method is used to clean up and release resources associated with the Mixer instance. This method should be called when the mixer is no longer needed to ensure that all resources are properly disposed of and to prevent memory leaks.

Usage

Call the Destroy method on a Mixer instance when you are finished using it. This is particularly important in scenarios where the mixer is dynamically created and managed, such as in a game or application that frequently creates and destroys audio mixers.

Example

// Example of using the Destroy method

// Create a new Mixer instance
Mixer myMixer = new Mixer();

// Perform operations with the mixer
// ...

// Once done, destroy the mixer to release resources
myMixer.Destroy();