Description
The JsonWrite
method is a static method of the MixerHandle
struct within the Sandbox.Audio
namespace. It is used to serialize a given object into JSON format using a specified Utf8JsonWriter
. This method is particularly useful for converting audio mixer handle data into a JSON representation, which can then be used for storage or transmission.
Usage
To use the JsonWrite
method, you need to provide two parameters:
value
: The object you want to serialize into JSON. This should be an instance of an object that represents the data you wish to convert.
writer
: An instance of Utf8JsonWriter
that will be used to write the JSON data. Ensure that the writer is properly initialized and ready to write.
Call this method when you need to serialize a MixerHandle
or related data into JSON format.
Example
// Example of using JsonWrite method
using System.Text.Json;
public class AudioExample
{
public void SerializeMixerHandle(MixerHandle mixerHandle)
{
using (var stream = new MemoryStream())
using (var writer = new Utf8JsonWriter(stream))
{
// Serialize the mixer handle to JSON
MixerHandle.JsonWrite(mixerHandle, writer);
// Flush the writer to ensure all data is written
writer.Flush();
// Convert the stream to a string for display or storage
string json = Encoding.UTF8.GetString(stream.ToArray());
// Use the JSON string as needed
}
}
}