Description
The AudioSurface.Generic
field is a member of the AudioSurface
enumeration in the Sandbox namespace. It represents a generic audio surface type, which can be used when a specific surface type is not applicable or when a default surface type is needed. This enumeration is used to define the acoustic properties of a surface, influencing how sound interacts with it.
Usage
Use the AudioSurface.Generic
field when you need to specify a surface type for audio interactions but do not have a specific material in mind. This can be useful in scenarios where a default or catch-all surface type is required.
Example
// Example of using AudioSurface.Generic in a method
public void SetSurfaceType(AudioSurface surfaceType)
{
if (surfaceType == AudioSurface.Generic)
{
// Handle generic surface type
}
else
{
// Handle specific surface types
}
}