Description
The LipSync
property provides access to the lipsync processing capabilities of a SoundHandle
. This allows for the synchronization of audio with visual lip movements, which is particularly useful in applications involving character animations or voice-driven avatars.
Usage
To utilize the LipSync
property, you can access it directly from an instance of SoundHandle
. This property returns a LipSyncAccessor
object, which can be used to manage and control lipsync operations.
Example
// Example of accessing the LipSync property
SoundHandle soundHandle = new SoundHandle();
var lipSync = soundHandle.LipSync;
// Use the lipSync object to manage lipsync operations
// For example, you might want to start or stop lipsync processing
lipSync.Start();
lipSync.Stop();