Description
The ListenLocal
property of the SoundHandle
class is a boolean that determines whether the listener is placed at the origin (0,0,0) facing the positive x-axis (1,0,0). This is useful for setting up a local listening environment where the sound is perceived as if the listener is at the specified position and orientation.
Usage
To use the ListenLocal
property, simply set it to true
or false
depending on whether you want the listener to be positioned at the origin facing the positive x-axis. This can be useful in scenarios where you want to simulate a specific listening environment for testing or gameplay purposes.
Example
// Example of setting the ListenLocal property
SoundHandle soundHandle = new SoundHandle();
// Enable local listening
soundHandle.ListenLocal = true;
// Disable local listening
soundHandle.ListenLocal = false;