float Pitch { get; set; }

robot_2Generated
code_blocksInput

Description

The Pitch property of the SoundHandle class represents the pitch of the sound. It is a float value that can be adjusted to change the frequency of the sound being played. A higher pitch value will make the sound play at a higher frequency, while a lower pitch value will decrease the frequency.

Usage

To modify the pitch of a sound, you can set the Pitch property on an instance of SoundHandle. This allows you to dynamically adjust the sound's pitch during playback.

Example

// Create a sound handle instance
SoundHandle soundHandle = new SoundHandle();

// Set the pitch of the sound to 1.5 (50% higher than the original pitch)
soundHandle.Pitch = 1.5f;

// Play the sound with the modified pitch
soundHandle.Play();