void StartSound()

book_4_sparkGenerated
code_blocksInput

Description

The StartSound method is a virtual method of the BaseSoundComponent class in the Sandbox framework. This method is responsible for initiating the playback of a sound associated with the component. It is designed to be overridden in derived classes to provide specific sound starting behavior.

Usage

To use the StartSound method, you need to have an instance of a class that derives from BaseSoundComponent. You can call this method to start playing the sound defined by the component's properties, such as SoundEvent and TargetMixer. Ensure that the sound settings are properly configured before invoking this method.

Example

// Assuming MySoundComponent is a class derived from BaseSoundComponent
MySoundComponent soundComponent = new MySoundComponent();

// Configure sound properties
soundComponent.SoundEvent = new SoundEvent("my_sound_event");
soundComponent.TargetMixer = new MixerHandle("my_mixer");

// Start the sound
soundComponent.StartSound();