System.Nullable<Matrix> CustomProjectionMatrix { get; set; }

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Description

The CustomProjectionMatrix property of the CameraComponent class allows you to specify a custom projection matrix for the camera. This can be useful when you need to apply a specific transformation to the camera's view that is not achievable with the standard perspective or orthographic projections.

Usage

To use the CustomProjectionMatrix property, assign it a Matrix value that represents the desired projection matrix. If you set this property to null, the camera will use its default projection matrix based on its other settings, such as field of view and aspect ratio.

Example

// Example of setting a custom projection matrix for a camera component
CameraComponent camera = new CameraComponent();
Matrix customMatrix = new Matrix(
    1.0f, 0.0f, 0.0f, 0.0f,
    0.0f, 1.0f, 0.0f, 0.0f,
    0.0f, 0.0f, 1.0f, 0.0f,
    0.0f, 0.0f, 0.0f, 1.0f
);
camera.CustomProjectionMatrix = customMatrix;