void RemoveCommandList( CommandList buffer, Stage stage )
void RemoveCommandList( CommandList buffer )

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Description

The RemoveCommandList method is used to remove a specific command list from the camera's rendering pipeline at a specified stage. This is useful for managing and optimizing the rendering process by dynamically adjusting which command lists are active during different stages of rendering.

Usage

To use the RemoveCommandList method, you need to have a reference to a CameraComponent instance. You will also need a CommandList that you wish to remove and the Stage from which you want to remove it.

Here is a step-by-step guide:

  1. Ensure you have a CameraComponent instance.
  2. Identify the CommandList you want to remove.
  3. Determine the Stage from which the command list should be removed.
  4. Call the RemoveCommandList method with the appropriate parameters.

Example

// Assuming 'cameraComponent' is an instance of CameraComponent
// 'commandList' is an instance of CommandList
// 'stage' is an instance of Stage

cameraComponent.RemoveCommandList(commandList, stage);