bool IsOnGround { get; set; }

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Description

The IsOnGround property of the CharacterController class indicates whether the character is currently in contact with the ground. This property is useful for determining if the character can perform actions that require ground contact, such as jumping.

Usage

To check if a character is on the ground, access the IsOnGround property from an instance of CharacterController. This property returns a bool value, where true indicates the character is on the ground, and false indicates it is not.

Example

// Example of using the IsOnGround property
CharacterController characterController = new CharacterController();

if (characterController.IsOnGround)
{
    // The character is on the ground, perform ground-specific actions
    // e.g., allow jumping
}
else
{
    // The character is in the air, handle air-specific logic
}