Rotation AimAngle { get; set; }

robot_2Generated
code_blocksInput

Description

The AimAngle property of the CitizenAnimationHelper class represents the direction in which the character is aiming. This property is of type Rotation, which allows you to specify the orientation of the aim in 3D space.

Usage

Use the AimAngle property to set or get the current aiming direction of the character. This can be useful for aligning the character's animations with the direction they are supposed to be aiming at, such as when aiming a weapon or looking in a specific direction.

Example

// Example of setting the AimAngle property
var animationHelper = new CitizenAnimationHelper();

// Set the aim angle to a specific rotation
animationHelper.AimAngle = Rotation.FromYawPitchRoll(45, 0, 0);

// Get the current aim angle
Rotation currentAim = animationHelper.AimAngle;