Description
The BodyWeight
property of the CitizenAnimationHelper
class is a float
value that determines the influence of the body in the look-at behavior of a citizen character. This property is part of the look-at system, which allows the character to focus on a specific target in the game world.
The BodyWeight
value ranges from 0 to 1, where 0 means no influence and 1 means full influence. Adjusting this value affects how much the body of the character will turn towards the target when the look-at feature is enabled.
Usage
To use the BodyWeight
property, ensure that the LookAtEnabled
property is set to true
. Then, adjust the BodyWeight
to control how much the character's body should turn towards the target.
Example usage:
var animationHelper = new CitizenAnimationHelper();
animationHelper.LookAtEnabled = true;
animationHelper.BodyWeight = 0.5f; // Set body influence to 50%
Example
var animationHelper = new CitizenAnimationHelper();
animationHelper.LookAtEnabled = true;
animationHelper.BodyWeight = 0.5f; // Set body influence to 50%