Indicates whether the character is currently in noclip mode. Noclip mode allows the character to move freely through the environment without being affected by collisions or gravity.
Indicates whether the character is currently in noclip mode. Noclip mode allows the character to move freely through the environment without being affected by collisions or gravity.
Use this property to check if the character is in noclip mode. This can be useful for debugging or for implementing special movement mechanics where collision detection is temporarily disabled.
// Example of checking if a character is in noclip mode CitizenAnimationHelper animationHelper = new CitizenAnimationHelper(); if (animationHelper.IsNoclipping) { // Perform actions specific to noclip mode // For example, disable certain animations or effects }