Indicates whether the weapon is currently lowered. By default, this property will return true
when the character has not been shooting for a while, allowing the weapon to be lowered automatically.
Indicates whether the weapon is currently lowered. By default, this property will return true
when the character has not been shooting for a while, allowing the weapon to be lowered automatically.
Use this property to check if the character's weapon is in a lowered state. This can be useful for determining the character's readiness to engage in combat or for triggering animations or behaviors that depend on the weapon's state.
// Example of checking if the weapon is lowered CitizenAnimationHelper animationHelper = new CitizenAnimationHelper(); if (animationHelper.IsWeaponLowered) { // Perform actions when the weapon is lowered // For example, play a relaxed animation }