Description
The Target
property of the CitizenAnimationHelper
class specifies the SkinnedModelRenderer
that will be used to apply all animation parameters. This property is essential for defining which model the animation helper will manipulate, ensuring that animations are correctly applied to the intended character model.
Usage
To use the Target
property, assign it a SkinnedModelRenderer
instance that represents the character model you wish to animate. This setup is crucial for the animation helper to function correctly, as it needs to know which model to apply animations to.
Example
// Example of setting the Target property
// Assume 'citizenAnimationHelper' is an instance of CitizenAnimationHelper
// and 'modelRenderer' is an instance of SkinnedModelRenderer
citizenAnimationHelper.Target = modelRenderer;
// Now, any animation parameters set on 'citizenAnimationHelper' will affect 'modelRenderer'.