The IsConcave
property of the Collider
class indicates whether the collider is concave. A concave collider is one that has an inward curve or hollowed-out shape, which can affect how it interacts with other colliders in the physics simulation.
The IsConcave
property of the Collider
class indicates whether the collider is concave. A concave collider is one that has an inward curve or hollowed-out shape, which can affect how it interacts with other colliders in the physics simulation.
Use the IsConcave
property to determine if a collider is concave. This can be useful for optimizing physics calculations or for making decisions about how to handle collisions in your game logic.
// Example of checking if a collider is concave Collider myCollider = new Collider(); if (myCollider.IsConcave) { // Handle concave collider logic // For example, adjust physics settings or collision responses } else { // Handle non-concave collider logic }