bool IsConcave { get; set; }

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Description

The IsConcave property of the Collider class indicates whether the collider is concave. A concave collider is one that has an inward curve or hollowed-out shape, which can affect how it interacts with other colliders in the physics simulation.

Usage

Use the IsConcave property to determine if a collider is concave. This can be useful for optimizing physics calculations or for making decisions about how to handle collisions in your game logic.

Example

// Example of checking if a collider is concave
Collider myCollider = new Collider();

if (myCollider.IsConcave)
{
    // Handle concave collider logic
    // For example, adjust physics settings or collision responses
}
else
{
    // Handle non-concave collider logic
}