Description
The GetComponentsInParent<T>
method retrieves all components of type T
from the current GameObject
and its ancestor GameObject
s. This method can include components from disabled GameObject
s and the current GameObject
itself, based on the parameters provided.
Usage
To use this method, specify the type of component you want to retrieve using the generic type parameter T
. The method takes two boolean parameters:
includeDisabled
: If set to true
, the method will include components from disabled GameObject
s.
includeSelf
: If set to true
, the method will include components from the current GameObject
itself.
The method returns an IEnumerable<T>
containing all the components found.
Example
// Example usage of GetComponentsInParent<T>
// Assume 'gameObject' is an instance of GameObject
var components = gameObject.GetComponentsInParent<SomeComponentType>(includeDisabled: true, includeSelf: false);
foreach (var component in components)
{
// Process each component
component.DoSomething();
}