bool IsDestroyed { get; set; }

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Description

Returns true if this GameObject is destroyed. This property will also return true if the object is marked to be destroyed soon.

Usage

Use this property to check if a GameObject has been destroyed or is scheduled for destruction. This can be useful to prevent operations on objects that are no longer valid.

Example

// Example of using IsDestroyed property
GameObject myObject = new GameObject();

// Perform some operations

// Check if the object is destroyed
if (myObject.IsDestroyed)
{
    // Handle the destroyed object case
    // For example, log a message or clean up resources
}