Returns true
if this GameObject
is destroyed. This property will also return true
if the object is marked to be destroyed soon.
Returns true
if this GameObject
is destroyed. This property will also return true
if the object is marked to be destroyed soon.
Use this property to check if a GameObject
has been destroyed or is scheduled for destruction. This can be useful to prevent operations on objects that are no longer valid.
// Example of using IsDestroyed property GameObject myObject = new GameObject(); // Perform some operations // Check if the object is destroyed if (myObject.IsDestroyed) { // Handle the destroyed object case // For example, log a message or clean up resources }