void MakeNameUnique()

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Description

The MakeNameUnique method ensures that the GameObject has a unique name within its scene. This is particularly useful when multiple objects are created or cloned, and you want to avoid name conflicts. The method modifies the Name property of the GameObject to ensure uniqueness.

Usage

Call this method on a GameObject instance when you need to ensure that its name is unique within the scene. This is typically done after creating or cloning a GameObject to prevent name collisions.

Example

// Example of using MakeNameUnique
GameObject myObject = new GameObject();
myObject.Name = "MyObject";
myObject.MakeNameUnique();

// After calling MakeNameUnique, myObject.Name will be unique within the scene.