Description
The MakeNameUnique
method ensures that the GameObject
has a unique name within its scene. This is particularly useful when multiple objects are created or cloned, and you want to avoid name conflicts. The method modifies the Name
property of the GameObject
to ensure uniqueness.
Usage
Call this method on a GameObject
instance when you need to ensure that its name is unique within the scene. This is typically done after creating or cloning a GameObject
to prevent name collisions.
Example
// Example of using MakeNameUnique
GameObject myObject = new GameObject();
myObject.Name = "MyObject";
myObject.MakeNameUnique();
// After calling MakeNameUnique, myObject.Name will be unique within the scene.