The Tags
property of a GameObject
provides access to the GameTags
associated with the object. Tags are used to categorize or identify game objects within a scene, allowing for easier management and retrieval of objects based on their tags.
The Tags
property of a GameObject
provides access to the GameTags
associated with the object. Tags are used to categorize or identify game objects within a scene, allowing for easier management and retrieval of objects based on their tags.
Use the Tags
property to assign or retrieve tags for a GameObject
. Tags can be used to filter or find objects in a scene based on specific criteria.
// Example of setting and checking tags on a GameObject GameObject myObject = new GameObject(); // Add a tag to the GameObject myObject.Tags.Add("Enemy"); // Check if the GameObject has a specific tag if (myObject.Tags.Contains("Enemy")) { // Perform actions for objects tagged as "Enemy" // ... }