GameTags Tags { get; set; }

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Description

The Tags property of a GameObject provides access to the GameTags associated with the object. Tags are used to categorize or identify game objects within a scene, allowing for easier management and retrieval of objects based on their tags.

Usage

Use the Tags property to assign or retrieve tags for a GameObject. Tags can be used to filter or find objects in a scene based on specific criteria.

Example

// Example of setting and checking tags on a GameObject
GameObject myObject = new GameObject();

// Add a tag to the GameObject
myObject.Tags.Add("Enemy");

// Check if the GameObject has a specific tag
if (myObject.Tags.Contains("Enemy"))
{
    // Perform actions for objects tagged as "Enemy"
    // ...
}